MCRD SD IT Card

Updated as of Febuary 2011

 

MCRD 6200/1 EG (Rev. 02-11)

INCENTIVE TRAINING

Incentive Training (IT) provides drill instructors a tool to motivate and to instill discipline.  Incentive training helps correct minor infractions.  Serious disciplinary infractions, however, will be referred to the Series Officer.  Only Drill Instructors may assign IT to recruits.

1. Restrictions

  • Incentive Training may be administered by the recruit’s platoon Drill Instructor beginning on F-3, provided that the recruit has:
  1. Passed a medical evaluation and
  2. been allowed one night’s rest to recover from inoculations.
  • Only SDI’s may conduct IT for the entire platoon.  DI’s may administer IT for individuals and for small groups not to exceed 10 recruits.  This requirement will not be circumvented by giving IT to a large group “10 at a time”, nor by several DI’s simultaneously conducting IT for several small groups.  Only a recruit’s platoon Drill Instructor may administer IT except during week 8 when a duty Drill Instructor may assign Incentive Training to recruits under his charge.  IT will never be assigned to a unit as a result of one recruit’s actions.  A DI conducting IT will have a readable copy of this card in his possession and an operating watch which delineates seconds in his hand.
  • At least 3 different exercises will be used during the IT session.  All exercises are 4 count exercises, with the exception of rifle extensions and stationary double time.  The recruit will attempt to perform the maximum number of repetitions.  Only 1 IT session may be conducted in any 1 hour period. Exercises will be done at quick time cadence.  When transitioning from the stationary double time position to the push up position, recruits will not jump or fall to the pushup position.
  • With the exception of drill periods, IT will not interfere with other scheduled training.
  • Incentive Training may be administered on the platoon’s own quarterdeck to no more than 10 recruits at any one time.
  • Incentive Training will not be performed under the following conditions:
  1. While in a medically restricted status.
  2. 30 minutes prior to meals, haircuts, or scheduled physical training or 60 minutes following the completion of meals.
  3. 60 minutes prior to, or until a shower is taken after, CS Gas practical application.
  4. On the parade deck, Shepherd Field.
  5. In soggy or watered down areas or terrain that is hazardous for this training (gravel, hills, brush, etc.).
  6. In confined spaces where a recruit might injure himself (closets, heads, showers, DI duty hut, or passageways).
  7. In any location or environment, which is unsafe and could possibly cause a recruit to be injured (on a roadway, on any firing range, in a rifle range target area (butts) while firing is in progress, confined spaces, etc.).
  8. After an evening shower and until scheduled reveille the following morning.
  9. On the recruit training battalion headquarters side of the parade deck.
  • Rifle exercises may be accomplished in any sequence and will not be administered more than 1 time in an hour period.  The rifle extension is performed with arms fully extended, the elbows locked and the palms facing up.  Under no circumstances will anything ever be put on the rifle to add extra weight.  Ensure a 30 second break between exercises when either fore up, full squat or rifle extension follow each other.
  • Recruits must wear the utility uniform when executing rifle extensions.

2. Authorized Incentive Training Techniques

  • Drill Instructors may only use the physical, rifle and instructional rifle handling techniques listed on this card when conducting Incentive Training.  Each IT session will include a combination of at least 3 exercises included on this card and will include a 30 second break midway through the session.  The maximum length of each IT session increases from 6 to 8 minutes on T-35. When counting repetitions, Drill Instructors will emphasize proper techniques but count even those repetitions performed with poor technique.  Recruits will empty the contents of their pockets prior to performing any exercise on the IT card.
Total time limits:
F-3 to T-343 Min/30 Sec/3 Min
T-35 to T-604 Min/30 Sec/4 Min

 

Physical Exercises:F-3 to T-34T-35 to T-60
Side Straddle Hops*50100
Stationary Dbl Time30 Seconds60 Seconds
Pushups (Shoulder Width)*2030
Arm Rotations3060
Mountain Climbers3050
Steam Engines2030
Abdominal Crunch4050
(*) Exercises are done at quick time cadence

 

Rifle Exercises:F-3 to T-34T-35 to T-60
Fore Ups, Front of Neck1520
Up and Forward1520

Fore Up, Full Squat15 Reps/30Sec/15 Reps25 Reps/30 Sec/25 Reps
Rifle Extensions60 Sec/30 Sec/60 Sec60 Sec/30 Sec/60 Sec

Instructional Rifle Handling (IRH) Exercise.

Drill Instructors may require recruits/Marines to perform pushups to help remind them of the negative consequences of dropping a weapon.  Do not combine with other IT.

 F-3 to T-34T-35 to M-4
Push Ups (2 ct)1525

 

3. Heat Conditions

Heat Condition Table:

PeriodProcessingF-1 TO H-2T-12 TO M-6ALL
ActivityALL FLAGSGREEN/YELLOWGREEN/YELLOWRED/BLACK
Physical TrainingNoYes / NoYes / YesNo / No
RunningNoYes / NoYes / YesNo / No
Close Order Drill*NoYes / No*Yes / YesNo / No
Incentive TrainingNoYes / NoYes / YesNo / No
Outdoor Training**NoYes / NoYes / YesNo** / No
*Close Order Drill facing movements and rifle manual may be performed indoors
**Qualifications firing may continue under red flag conditions when authorized by the CO, WFTBN

Heat Casualty Prevention

During Hot Weather

  • Increase water consumption and supervise regular intake by recruits.
  • Regulate training according to the Heat Condition Table.
  • Encourage proper diet; salt food to taste.
  • Be alert to heat illness symptoms (refer to the bottom of this card) and other physical illnesses.
  • Modify uniform clothing, as authorized, for proper radiation protection, ventilation and dissipation of body heat.

Heat Casualty Treatment And Immediate Action

  • Check for responsiveness using the ABC’s (Check airway, breathing, and consciousness and circulation).
  • Initiate CPR if necessary.  Call for medical assistance and an ambulance immediately.
  • Dispatch a runner (DI) to guide ambulance.
  • Remove casualty to shaded area.  Lay victim down and loosen or remove outer clothing.
  • Evacuate as soon as possible.

Heat Stroke Symptoms

  • Hot, dry flushed skin.
  • On occasion there may be residual perspiration on the skin.
  • Casualty may become dizzy, lose consciousness or be delirious.

Heat Exhaustion Symptoms

  • Skin is pale cool with profuse sweating.
  • Pulse is weak and rapid.

Emergency Ambulance:    MCRD 9-911        WFTBN 911

 

[Note: The Parris Island version of the IT Card can be found on pages 131-133 of Depot Order (DepO) 1513.6B. The relevant pages of this order can be found Here.]

Safety and Peace

NINJA_PUNCH

  • Marinesrock

    Good training. this is the stuff marines are made of.

  • Marinesrock

    Good training. this is the stuff marines are made of.

  • RecruitMom

    According to this, my son’s drill instructors were not supposed to wake him up for IT multiple times a night. Running in place while holding objects out from the body (after getting 13 immunizations that had made his arms sore, not to mention the other training done the first few days), waking him up to make him “sleep at attention”. Sounds like the 40-second showers at night to reveille in the morning were supposed to be IT-free times. But no. My son wants OUT.

    • S.

      The marine corps never plays by the rules. If your son wants out, now is the chance to do it.

    • MasterLCPL

      If your son truely wants out, there is a step by step guide on this site you can print and send to him. Let him know he CAN quit but it will take soome effort on his part. Here is the link to the guide: http://ihatetheusmc.com/how-to-get-out-of-boot-camp/

    • alreadyamarine

      I know this was posted a long time ago but remember that you son may also be lying.

      • Dex

        Calling him a liar without knowing his nature or having met him once reveals your own impeccable character.